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SOURCE:    Philology. Theory & Practice. Tambov: Gramota, 2017. № 3. Part 1. P. 162-166.
SCIENTIFIC AREA:    Philological Sciences
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LANGUAGE GAME AS A MEANS TO ARRANGE NARRATIVE SPACE OF N. GAIMAN’S POST-MODERNISTIC TALES (BY THE MATERIAL OF THE ENGLISH LANGUAGE)

Khartung Viktoriya Yur'evna
Orenburg State Pedagogical University


Abstract. The article is devoted to language game as the basic characteristic of post-modernistic literature on the whole and literary tale in particular. The author analyzes the system of linguistic means used by N. Gaiman to create game poetics both at the text and inter-textual level. The paper explores the influence of language game on reader’s perception by means of implicit meanings and variable interpretations occurring during the intentional violation of linguistic norms at the text levels.
Key words and phrases: языковая игра, игровая поэтика, постмодернизм, литературная сказка, авторская сказка, интертекстуальность, культурный код, language game, game poetics, post-modernism, literary tale, author’s tale, inter-textuality, cultural code
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