Abstract. Game serves as an alternative to the problem of fuzzy linear programming, in which search for equilibrium solution is sought as the intersection of clear relations at the level of players at the corresponding binary relations of total ordering. For the class of multi-criterion problems not the reduction of assessments according to individual grounds is preferable, but the direct consideration of integrated assessment on the basis of the aggregated preferences of the player. To take into account the preferences of the player a model is developed that allows finding the threshold of zones separation subject to assessments according to a number of criteria.
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Key words and phrases: доминирование в условиях ограниченной информации, степень разделения нечетких множеств, порог разделения классов, уровневые подмножества, нечеткая стратегия, нечетко недоминирующие альтернативы, dominance in conditions of limited information, degree of separation of fuzzy sets, threshold of classes separation, leveled subsets, fuzzy strategy, fuzzy non-dominant alternatives
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